Here is the driver from me with fix, but without adaptation for DCS. Yes the gestures were actually quite well recognized. Did you also implement the DCS VR palm up/palm down altogether or is it easier now without the offset? Edited by Snake122Įxactly I was thinking how great it is that there is an emulator and then the hands were completely far away from my real hand position. I thought that was just added by DCLeap for turning knobs. Does the middle finger+thumb pinch work with standard SD Draw? Or is that the only way to flip switches and why it has been hard for me since I've been trying how you describe you changed it too all along:lol: I read the DCLeap guide but not anything for the standard driver. Now I understand your offset, I thought you were saying an x/y/z offset because you can control that in VRK. This seemed to be more intuitive than pressing the thumb and middle finger together and triggering the buttons with the index finger.Ī friend of mine was able to use his hands with the Pimax 5k with my variant. The only "optimization" is that you now press and hold the A Button with the "gun gesture" and activate the hand to use it. With the SDraw driver the hands are rotated by about 45°. I had to run VRK kneeboard app and for some reason this activated the SteamVR Leap Motion driver that doesn't load if you enter DCS with just how PiTool activates SteamVR. Pimax- I did get it to work with the SteamVR driver this morning. Havok2 may or may not have optimized for DCS, but these would in theory work with any SteamVR app (and headset). Okay, guys check me here now that I have a better understandingġ-Basic SteamVR Hand tracking provided by Drivers by CBuchner, SDraw, and the latest by Havok2. The interesting thing is that inside the Pimax planet (think simple SteamVR room for Pimax) before SteamVR is running, I get hand tracking with the Leap Motion! I know they have agreed to work together to bring out a new version so maybe that is why, but it isn't usable as a controller as far as I can tell. Not surprised since Pimax isn't supposed to support it but I'll see if there is anything else I can do. If I run DCLeap it will detect the gestures and I can occasionally see the hands for less than a second. Then I exited to restart everything so I could run 2.5.6 for the first time and in the restart of SteamVR made me loose some of the controller icons and now I just have the Pimax and Lighthouse icons and no Leap Motion tracking. For a little bit I was getting the Leap Motion driver to work in the Steam VR house. I have the Leap Motion attached to the Pimax. Sorry I've been laying low on the thread, been setting up the Pimax 5k+ this week then downloaded 2.5.6 Stable most of the day.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |